The reason to start. Usually a problem, a curiosity, or some small frontier itch that feels worth chasing.
Good afternoon.
Welcome to the archive. I build systems, gadgets, and experiments that do not always fit neatly into one box.
16 project cards arranged into working families, with smaller ideas nested where they belong.
Venue ops, live participation, pop-up networks, and the practical kit around real-world crowds.
Personal PABX, Relay iOS client, Operator backend, Twilio routing, Hermes voice bridge work, and Cue folded in as queue-native follow-up.
Calm social space, spatial memory, and interfaces where tools feel like objects with presence.

Orbit
Find community in the cosmos, without feeds or extraction.

Halcyon
Spatial deep-work environment where tools live as tactile objects across Study, Studio, Strategy, Garden, and Toy Room.

Crumpit
Halcyon's task brain: a tiny visual triage board with three placements—Do Now, Do Later, Not Today. Built for low-energy clarity.
Local-first memory, capture, and Adlerian local AI running on the Orange Pi mini rack.
Radial solar awnings and off-grid power objects for rigs, transporters, and quiet field work.
A standalone comedy object: small, physical, purple, and completely unserious in the best way.
Small personal objects for seeing, remembering, and switching modes.
Payment systems, early access, and public-good economics, with Early Bird nested inside Dollarydoos.
Ideas kept for provenance, but no longer presented as current work.
Keeping the experiments coherent.
AFUGR can wander a bit, which is mostly the point. But the work still needs a centre of gravity.
Whatever makes it real. Plastic, metal, cardboard, RLCD panels, code, 3D-printed parts, dead ends, and things I probably should have measured twice.
How it feels in use. Fast, quiet, rugged, playful, stubborn, precise. What something does matters, but so does how it behaves while doing it.
The physical result. Simple, honest, a bit industrial. Built to be handled, repaired, tossed in a bag, and taken somewhere real.
How the pieces join up. Kits, instructions, firmware, parts, and patterns that can be reused. Each experiment should make the next one easier to start.
The memory of the work. Observations, sketches, diagrams, misfires, fixes, and improvements. The notes stop the project becoming vibes.
Together, these pieces keep AFUGR practical without sanding off the weirdness.
Field notes for systems in motion.
Get in touch
Have a project in mind, or just want to chat about systems, hardware, or experiments?







